Not Myra, not Kidman, not Sebastian’s daughter, or the psychotic killer you chase, but the city itself. It is ABSOLUTELY the most important character within the game. Whether you notice it or not, The Evil Within 2’s city Union is a character. The Evil Within 2’s Union is a Character and a Metaphor To me, what happened within it, was a disaster, especially as the events unfolded before me. I actually felt bad for the city of Union and those that called it home. The lore for the city is deep, it’s creative, and most-of all, it’s a character that stands out just as the city of Silent Hill did. It’s something unique, something you feel you could have been apart of, which is what made titles such as Resident Evil, Rule of Rose, and even Silent Hill so appealing to those that played them. You don’t just enter a world expecting to see what you had in the first one. What makes this all the more unique compared to the first entry is something more unique Union is a living and breathing character of its own. Once inside the city of Union, which was created using STEM, you’ll take notice to a few important things: The world is open, it is large, and there are a lot of NPC’s that help flesh it out, and make this city become a living entity of its own. The game isn’t shy about its story, it’s not shy about using any and all resources to bring it together. This time around you also get something you didn’t get before: a clear goal from start to finish, with a deep focus on the games engaging narrative, and the cast that help bring it to life. This time around, it’s all explained rather well, making this a proven successor to The Evil Within. It doesn’t leave you to ask the whats, the whys, or the hows. It’s concise, it’s straightforward, and it doesn’t cut corners by leaving plot holes everywhere. Unlike our previous entry, the story has actually been cut clean for us this time around. Unfortunately, this also means your descent into madness is once more in place, and you’re about to see an entirely new form of a mans personal Hell. The bad news for our former detective? His daughter is being used as a stabilizer, a core in ways, for the STEM system.Īnd that is exactly where your journey sends you: back into Stem in order to find your daughter. His daughter is gone, his wife is nowhere to be seen, and his former partner Kidman, is working with the mysterious organization Mobius (Umbrella, you have nothing on these guys). He’s not the same man he was before, and now things seem a bit worse. Due to the events that unfolded before him, Sebastian has changed, in ways, he has broken. To get us started The Evil Within 2 takes place sometime after the original title, putting us back in the role of Sebastian Castellanos, a man whom has drastically changed due to the events at the Beacon hospital. In truth, even my impressions hadn’t changed from my initial experience, instead they were expanded upon, and the end-result was more than I had expected to receive. That doesn’t go without saying, I played the living Hell out of it in hopes of a sequel.Īs someone who felt that Tango Gameworks has shown that survival-horror can still find success, I knew something big was happening with this sequel, and that redemption could be possible from my previous experience. Tango Gameworks hasn’t been scared of bringing a “pure survival horror” experience to life with The Evil Within, a game that was flawed, fun, and at times rather trying. Sure, I had ended up seeing the similarities between Shinji Mikami’s previous work on Resident Evil show due to the parallel’s that had been drawn between some evil corporation, mutants in a virtual (can we call it that?) world, and even their shady doings.īut it didn’t prepare me for the experience I was about to have. The world had changed around me, the situation was similar, but nothing remained the same. When I first experienced The Evil Within 2 during my time at QuakeCon 2017, I knew I was already getting into something big. Hearing Castellanos say “What the-” phrases wears thin after a few hours +Graphics, sound, and even acting is top-tier +Tons of hidden collectibles and resonances for players to go through +Not all enemies attack the same, making combat harder, and more difficult than before +Characters are more believable and human than ever before
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